Saturday, 17 May 2008 00:01

Introducing Ourselves

Who are we? We are players. We have been in it since Commodore 64 days.. .back when you could buy a magazine (Compute) that included the source code of the newest games! You would then have to type this Basic source code out, and execute it. You would PRAY that it would work, but obviously, it would never, not with hundreds and hundreds of lines of code. Finally, when you got it working, it was great! You got a new game Tongue out.

To get back to the present time, we are here because we love to play and entertain! Bambuco is our artist. Snapnet is our technical person. We hope to meet other like-minded individuals to work together with, and we'll make some nasty machinimas for everyone to enjoy!

Machinimas

Anyhow, we have created some pretty exciting machinimas up to this point. Therefore, we created this site toYoutube have a central place for our work, that isn't as boring as our YOUTUBE Site. At least here we can pretty much do whatever we itch like doing. We're not here to take over the world, but we'll take it if we get the opportunity Cool. We're here to centralize our work. To have a place where we can communicate with our co-artists, to have a place for potential customers, a place to refer potential employers too. Basically, whatever we see fit. We're open to ideas, we're open to whatever comes our way.

Our goal is to look for ideas! For opportunities! For art! That's why we're here.

NeverDie - RealityPort.comWe have already met highly talented individuals (portrayed on our videos) and are grateful for these opportunities. We have met a great game pioneer Jon "NeverDie" Jacobs. We have met David Simmonds who heads the business department for one of the most cutting edge companies when it comes to RCE (Real Cash Economy) games, Mindark. We have met RICO from the game Entropia Universe who Found one of the most prestigious services in the game, allowing mid-level (and up) players to use HIGH VALUED equipment by offering renting services (these items could be worth in the thousands and even tens of thousands of dollars by the way!!) We have met Loki who is actually the writer of our upcoming machinima who has had his private works published in real life! In addition, we are also proud to say we have worked on a project for Machinima.com.

The list goes on and on, and we are so very grateful for this window that has appeared in front us! We apologize to those who we didn't mention, there are MANY of you out there that we have much respect for, and believe us, we'll mention you sooner or later.

Victor

Until Next Time

To conclude, we want to both, have FUN and offer our services to the gaming community entrepreneurs, especially from the Real Cash Economy games in the world. We have already been involved in real cash economies and feel we are well situated to continue our mission to present videos for both enjoyment and attraction!

Bambuco (Victor) is willing and able, to work for an emerging, aspiring video/filming company to share his talents with. If you need a video expert (shooting/filming/editing/sound effects/visual effects), please contact us. We'll be more than happy to discuss further. If you have any general questions, please contact Victor at This e-mail address is being protected from spambots. You need JavaScript enabled to view it .

Thank you for stopping by.

InGame Productions STAFF

Last Updated on Saturday, 31 January 2009 23:48